Enchanter

 
 

  Attack: 17  
    Defense: 12  
    Health: 30  
    Damage: 14  
    Attack: Ranged  
    Shots: 32  
  Factions: Neutral   Speed: 9  
  Level: 6   Movement: Ground  
  Cost: 750   Growth: 2  
 

Dwelling:

 

Enchanter's Hollow

 
  Special abilities  
 

• No range penalty

• No obstacle penalty

• Spellcaster

 
     
  Heroes with a specialty  
 
Dracon
Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters.  
 

 
Neutral Creatures
 
Peasant

Halfling

Rogue

Boar

Nomad
 
 
Mummy

Sharpshooter

Troll

Gold Golem

Diamond Golem
 
 
Enchanter

Faerie Dragon

Rust Dragon

Crystal Dragon

Azure Dragon
 
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