Arch Mage

 
 

  Attack: 12  
    Defense: 9  
    Health: 30  
    Damage: 7-9  
    Attack: Ranged  
    Shots: 24  
  Factions: Tower   Speed: 7  
  Level: 4   Movement: Ground  
  Cost: 450   Growth: 4  
 

Dwelling:

 

Upg. Mage Tower

 
  Special abilities  
 

• No melee penalty

• No Obstacle penalty

• Hero's combat spells cost 2 less mana

 
     
  Heroes with a specialty  
 
Theodorus
Increases the Attack and Defense skills of any Magi or Arch Magi he commands for each level he attains after the 4th level.  
 

 
Tower Creatures
 
Gremlin

Master Gremlin

Stone Gargoyle

Obsidian Gargoyle

Stone Golem
 
 
Iron Golem

Mage

Arch Mage

Genie

Master Genie
 
 
Naga

Naga Queen

Giant

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